![]() 0 Comments Most of the weapons include tertiary functions (also called 'Weapon specials'), which range from changing the secondary (or rarely, primary fires), to changing the entire weapon appearance and functionality. It's compatible with Vanilla Doom and lots of mods : BeautifulDoom, HardDoom, SmoothDoom, ComplexDoom Clusterfuck, Project Brutality 3.0, BrutalDoom64, BrutalDoom:BlackEdition and Brutal Doom v21 (+ some addons like tomtefars extension 1.8b, mutators1.5.4, D2016Arsenal). Project brutality 3.0 ultimate doom visor. The last version only works with GZDoom (last version) but there's an older version that works with Zandronum Kind of new to Doom modding. ![]() Im not using an AI upscaler but my own experience in photoshop. If you have just posted a meme and its not Sunday, the moderators of r/Doom politely ask that you remove it and repost it on a Sunday, otherwise moderator action will be applied. Because Im doing my own unannounced Doom project myself after my Wolf 3D project. You can customize it a little, I've recently added an option menu (Show/Hide different parts). A BIG REMINDER: Memes and shitposts are only only allowed on Sundays starting at Midnight CST (6:00 AM UTC) and ends 24 hours after. There were some occasional slowdowns and too many brutality tokens spawned (as described by author) but I had lots of fun and there were no critical, game-breaking bugs so far. And then I went my own way (adding bars everywhere, screens for the ammo, armor.) I tried this with Project Brutality 3 beta + Ultimate Doom Visor in Zandronum 3.0. I wanted to have something not too ressource consuming while keeping the "hd visor" style I like in UDV. But I think its most brilliant ancestor is UDV by saegiru. Here is a custom visor HUD I've made based on other mods ( XV117 Visor and Dynamic Hud for BD21 ).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |